When you have located the sword you must hold down Square (PS4) / X (Xbox One) for a couple of minutes to pick it up. ![]() The sword does massive damage, but unfortunately can only take 7 hits before it breaks. It can be found in the bottom right corner of the slums, on a rock in the water. This is fun to mess around with and can be useful for farming exp. The Anti-Gadoid Gun is useless as a weapon, but when fired, it attracts special Infected to you. Listen closely and you can also hear a child humming what sounds like a piece of ocarina music (maybe Epona's Song) from Legend of Zelda: Ocarina of Time.Īre you playing through Dying Light? Be sure to let us know about more easter eggs in the comments below, and check out our review of the game here. The EXPCalibur is a mighty two-handed sword. Dying Light The Following - UFO Easter Egg And Anti Gadoid Gun Purpose. Contents 1 Location 2 Blueprints 3 Gallery 4 Trivia Location The EXPcalibur sword can be found on the southeast portion of the slums, along the shoreline near Fisherman's Village in a bay-like area. You'll make better use of it than I will." The line could be a reference to the opening of the original Legend of Zelda, when an old man gives Link a sword and tells him " It's dangerous to go alone! Take this." That in itself wouldn't seem much like an easter egg, but in the next room a child can clearly be seen playing with a toy version of the Legend of Zelda's iconic Master Sword. The EXPcalibur is a unique legendary melee weapon that appears in Dying Light. ![]() 19KB 1.7k- Unlimited Weapon durability-Heal regeneration-x5XP-AIO. Complete the quest by bringing the crayons to Kate and she will thank you before paying you for your trouble, saying "Here, take this. For Dying Light version 1.49Unlimited Weapon durability-Heal regeneration-5x XP-All in one All in one without healregInfinite weapon durability onlyHealreg. ![]() In the quest "Crayons for the Kids," players are tasked with finding and bringing some crayons to a women named Kate, who is looking after a large number of children. Beginning as a furtive, desperate survival-horror experience, Dying Light gradually and gratifyingly evolves into a fast, hyper-violent celebration of vertical freedom and zombie.
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